Tag Archives: crackwell

The Blackwell Epiphany (2014)

Three-and-a-half years after the release of the last instalment, and two years after my corresponding review, Dave Gilbert has now released the newest episode of the Blackwell series. He can be excused for the long wait time, having been busy growing his family, adapting to changing times by preparing mobile versions of his games, and building his studio, Wadjet Eye, into a well-respected and trusted indie publisher. So trusted that I pre-ordered their last two games (this one and Primordia, 2012) without consideration to any reviews and will likely do so with the next one when it becomes available on GOG. Not that the early reviews would have dissuaded me, which were pretty glowing, promising the longest and most emotional series instalment.

As far as I can recall (unfortunately, The Blackwell Epiphany does not offer any kind of previously-on recap, perhaps so as not to bore people playing all five games in close succession), the ending to part 4 suggested the advent of a larger, more epic world. The main characters, medium Rosa Blackwell and her ghost sidekick Joey, were confronted with a shadowy conspiracy they intended to take down. There were also continued hints that Joey was withholding important information about his demise from Rosa, grounds for a future falling-out. The latter thread doesn’t really materialise: We do learn a few things about Joey’s past and how he was connected to previous game characters (whom I didn’t really remember, to be honest), and there’s an achievement promising “The hows and whys of Joey”, which however, I did not manage to get. But there’s nothing relationship-threatening there. I wonder whether this was something Gilbert planned but dropped, or whether I simply misinterpreted some dialogue two years ago. Continue reading

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